Presence Notification
One of the most differentiating features of SPADE agents is their ability to maintain a roster or list of contacts (friends) and to receive notifications in real time about their contacts. This is a feature inherited from instant messaging technology and that, thanks to XMPP, SPADE powers to the maximum for its agents.
Presence Manager
Every SPADE agent has a property to manage its presence. This manager is called presence
and implements all the
methods and attributes to manage an agent’s presence notification.
A presence object encapsulates its information in a PresenceInfo
class that contains four main attributes:
type, show, status and priority. These attributes work together to provide a complete representation
of an agent’s presence state. Let’s see every one of them:
State
The state of a presence message shows if the agent is Available or Unavailable. This means that the agent is connected to an XMPP server or not. This is very useful to know, before contacting an agent, if it is available to receive a message in real time or not.
The state is now managed through the PresenceType
enumeration which can have the following values:
PresenceType.AVAILABLE
: The agent is connected and can receive messages
PresenceType.UNAVAILABLE
: The agent is disconnected or not able to receive messages
Besides, the State has also an attribute to give additional information about how available the contact is. This is
the Show attribute. The Show attribute is managed through the PresenceShow
enumeration and can take the following values:
PresenceShow.CHAT
: The entity or resource is actively interested in chatting (i.e. receiving messages).
PresenceShow.AWAY
: The entity or resource is temporarily away, however it can receive messages (they will probably be attended later)
PresenceShow.EXTENDED_AWAY
: The entity or resource is away for an extended period (xa = “eXtended Away”).
PresenceShow.DND
: The entity or resource is busy (dnd = “Do Not Disturb”).
PresenceShow.NONE
: Signifies absence of the Show element. Used for unavailable states.
An agent can set its availability and show property:
agent.presence.set_presence(presence_type=PresenceType.AVAILABLE, show=PresenceShow.CHAT)
Warning
If you set your presence to unavailable the only possible show state is PresenceShow.NONE
.
A short method to set unavailability is:
agent.presence.set_unavailable()
To get your presence state:
presence_info = agent.presence.get_presence() # Gets your current presence information
agent.presence.is_available() # Returns a boolean to report whether the agent is available or not
current_show = agent.presence.get_show() # Gets your current PresenceShow info
Tip
If no Show element is provided, the entity is assumed to be online and available with PresenceShow.NONE
.
Status
The status is used to set a textual status to your presence information. It is used to explain with natural language your current status which is broadcasted when the client connects and when the presence is re-emitted.
An agent can get its status as follows:
>> agent.presence.get_status()
"Working..."
The status can be set when defining a new presence:
agent.presence.set_presence(
presence_type=PresenceType.AVAILABLE,
show=PresenceShow.CHAT,
status="Working on SPADE agents"
)
Note
In this new version the status is managed as a simple string value, making it more straightforward to set and retrieve status information.
Priority
Since an agent (and indeed any XMPP user) can have multiple connections to an XMPP server, it can set the priority of each of those connections to establish the level of each one. The value must be an integer between -128 and +127.
Setting the Presence
There is a method that can be used to set all presence attributes. Since they are all optional, you can change any of the attribute values with every call:
agent.presence.set_presence(
presence_type=PresenceType.AVAILABLE, # set availability
show=PresenceShow.CHAT, # show status
status="Lunch", # status message
priority=2 # connection priority
)
Availability handlers
To get notified when a contact gets available or unavailable you can override the on_available
and on_unavailable
handlers. These handlers now receive the peer jid of the contact, the current presence information, and the last known
presence state:
def my_on_available_handler(peer_jid, presence_info, last_presence):
print(f"My friend {peer_jid} is now {presence_info.show.value}")
if last_presence:
print(f"Previous state was: {last_presence.show.value}")
agent.presence.on_available = my_on_available_handler
Contact List
Every contact to whom you are subscribed to appears in your contact list. You can use the get_contacts()
method to
get the full list of your contacts. This method returns a dict
where the keys are the JID
of your contacts and the
values are Contact
objects that contain all the information about each contact (presence info, name, subscription status,
groups, etc.). The contact’s current presence is managed through the PresenceInfo
class.
Example:
>>> contacts = agent.presence.get_contacts()
>>> contacts[myfriend_jid]
Contact(
JID: my_friend@server.com,
Name: My Friend,
Presence: PresenceInfo(Type: PresenceType.AVAILABLE, Show: PresenceShow.CHAT, Status: "Working", Priority: 10)
)
You can also get a specific contact using:
contact = agent.presence.get_contact("friend@server.com")
Warning
An empty contact list will return an empty dictionary.
Note
The Contact class provides helper methods like is_available()
and is_subscribed()
to easily check contact status.
Subscribing and unsubscribing to contacts
To subscribe and unsubscribe to/from a contact you have to send a special presence message asking for that subscription. SPADE helps you by providing some methods that send these special messages:
# Send a subscription request to a peer_jid
agent.presence.subscribe(peer_jid)
# Send an unsubscribe request to a peer_jid
agent.presence.unsubscribe(peer_jid)
# Approve a subscription request
agent.presence.approve_subscription(peer_jid)
Subscription handlers
The way you have to get notified when someone wants to subscribe/unsubscribe to you or when you want to get notified if
a subscription/unsubscription process has succeed is by means of handlers.
There are four handlers that you can override to manage these kind of messages: on_subscribe
, on_unsubscribe
,
on_subscribed
and on_unsubscribed
:
def my_on_subscribe_callback(peer_jid):
if i_want_to_approve_request:
self.presence.approve_subscription(peer_jid)
agent.presence.on_subscribe = my_on_subscribe_callback
Note
In the previous example you can see also how to approve a subscription request by using the approve_subscription
method.
Tip
If you want to automatically approve all subscription requests you can set the presence.approve_all
flag to True
.
Example
This is an example that shows in a practical way the presence module:
import getpass
import asyncio
import spade
from spade.agent import Agent
from spade.behaviour import OneShotBehaviour
from spade.presence import PresenceType, PresenceShow, PresenceInfo
class Agent1(Agent):
async def setup(self):
print(f"Agent {self.name} running")
self.add_behaviour(self.Behav1())
class Behav1(OneShotBehaviour):
def on_available(self, peer_jid, presence_info, last_presence):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} is {presence_info.show.value}")
def on_subscribed(self, peer_jid):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} has accepted the subscription")
contacts = self.agent.presence.get_contacts()
print(f"[{self.agent.name}] Contacts List: {contacts}")
def on_subscribe(self, peer_jid):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} asked for subscription. Let's approve it")
self.presence.approve_subscription(peer_jid)
async def run(self):
self.presence.on_subscribe = self.on_subscribe
self.presence.on_subscribed = self.on_subscribed
self.presence.on_available = self.on_available
self.presence.set_presence(
presence_type=PresenceType.AVAILABLE,
show=PresenceShow.CHAT,
status="Ready to chat"
)
self.presence.subscribe(self.agent.jid2)
class Agent2(Agent):
async def setup(self):
print(f"Agent {self.name} running")
self.add_behaviour(self.Behav2())
class Behav2(OneShotBehaviour):
def on_available(self, peer_jid, presence_info, last_presence):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} is {presence_info.show.value}")
def on_subscribed(self, peer_jid):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} has accepted the subscription")
contacts = self.agent.presence.get_contacts()
print(f"[{self.agent.name}] Contacts List: {contacts}")
def on_subscribe(self, peer_jid):
print(f"[{self.agent.name}] Agent {peer_jid.split('@')[0]} asked for subscription. Let's approve it")
self.presence.approve_subscription(peer_jid)
self.presence.subscribe(peer_jid)
async def run(self):
self.presence.set_presence(
presence_type=PresenceType.AVAILABLE,
show=PresenceShow.CHAT,
status="Ready to chat"
)
self.presence.on_subscribe = self.on_subscribe
self.presence.on_subscribed = self.on_subscribed
self.presence.on_available = self.on_available
async def main():
jid1 = input("Agent1 JID> ")
passwd1 = getpass.getpass()
jid2 = input("Agent2 JID> ")
passwd2 = getpass.getpass()
agent2 = Agent2(jid2, passwd2)
agent1 = Agent1(jid1, passwd1)
agent1.jid2 = jid2
agent2.jid1 = jid1
await agent2.start()
await agent1.start()
while True:
try:
await asyncio.sleep(1)
except KeyboardInterrupt:
break
await agent1.stop()
await agent2.stop()
if __name__ == "__main__":
spade.run(main())